Rogier van der Geer - How to conquer the world
[21 July 2016 / 2016-07-21]
[Bilbao, Euskadi, Spain]
The popular board game of Risk has many fans around the world.
Using a Python-based simulation of the game, we use a genetic
algorithm to train a risk-playing algorithm.
During this talk we'll explain what genetic algorithms are and we'll
explain an entertaining use-case: how to win at popular board games.
During the talk we'll demo how object oriented patterns help with the
design and implementation of these algorithms. We'll also demonstrate
a library that allows users to push their own risk bots into a game
and battle it out on.